Release v7 - Explosive barrels
Enter the Chronosphere ยป Devlog
Little update here, mostly just smoothing over rough edges, but we did add explosive barrels!
These can be found on most levels, including a whole bunch on the central floor.
Also, added this little mouse hover info bubble for interactive level features:
This shows weapon names and health points before you pick them up, and should make the stairs a bit clearer for new players.
That's it for new features. We're still not in full production yet so it's just going to come through in drips and drabs for a while longer. Come join us in our Discord if you would like to share your thoughts or have a chat. โ
Enter the Chronosphere v7
- ๐ฌ Hover popup on health, weapons and stairs
- ๐ฅ Explosive barrels
- ๐ "Corpse health" system: Enemies can be cleared before the turn ends
- โถ No hitstop for offscreen explosions
- ๐ฃ Mine layers cannot trigger each other's mines
- ๐ฃ Mines don't trigger when they are placed on a wall
- ๐ Rockets don't explode when they're cleared by other bullets
- ๐ง Stop berzerker and minotaur from trying to attack you through walls
- ๐ฒ Increase rocket launcher spawn chance
- ๐ฒ Fix spawn probability bug that prevented player chainsaw from ever spawning
- ๐งฑ Reduce chance of bullets passing through walls (restored previous wide-collider hack fix)
Files
Enter the Chronosphere - 7 - macos.zip 41 MB
Aug 10, 2021
Enter the Chronosphere - 7 - web.zip 24 MB
Aug 10, 2021
Enter the Chronosphere - 7 - win.zip 33 MB
Aug 10, 2021
Get Enter the Chronosphere
Enter the Chronosphere
A psychedelic roguelike that blurs the line between real-time action and turn-based tactics.
Status | In development |
Author | Effort Star |
Genre | Action |
Tags | Bullet Hell, Roguelike, Roguelite, Singleplayer |
More posts
- Devlog - 2022-08-25Aug 15, 2022
- Follow us at our new page!May 04, 2022
- Release v8 - Juice!Aug 15, 2021
- Release v6 - Explosions and particlesAug 04, 2021
- Release v5 - Melee, balance and AIJul 08, 2021
- Enter the Chronosphere #1 in 7DRL ๐Jun 27, 2021
- Release v2 - Bug fixes, optimization and audioMar 16, 2021
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