Amazing game! wishlist already. The game is so fun, can't wait to see how it will go. And I am learning my Unity right now. I am so curious about how you guys making this kind of effects. It does not like simple timescale pause. Did you guys make it with certain turn state machine?
Ah, somehow I never saw this comment. I disabled physics update and then manually run it myself using Physics2D.Simulate with a time step determined by an easing function. In this case the function is CircInOut.
Amazingly thought out game design and really gripping to play. I would say though it's worth looking at a colour blind friendly mode (especially for players that find red and green hard to differentiate). A good tool for that is https://coolors.co/ (if you click on generate palettes and click the glasses icon it will show you what the colours look like based on type of colourblindness).
We are still working on the game and will give it a proper accessibility pass in the Steam version. I hope it wasn't a problem for you to play the game. Thank you for the resource. ❤️
An excellent tactical shooter! A bit like Hotline Miami. It gives you this feeling of "it's hard but I can beat it, let's just play one last game..." 😄 Knowledge of the power-ups & enemies is also vital in order to judiciously pick the right weapons to face the next level (damn spiders), which means you get better at it the more you discover the game, and I like that!
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I got to play this at PAX West yesterday and loved it. I think it's a sleeper hit for Roguelikes--can't wait till release or an updated demo!
This was fun!

great game! Not a huge fan of the sounds
Amazing game! wishlist already. The game is so fun, can't wait to see how it will go. And I am learning my Unity right now. I am so curious about how you guys making this kind of effects. It does not like simple timescale pause. Did you guys make it with certain turn state machine?
Ah, somehow I never saw this comment. I disabled physics update and then manually run it myself using Physics2D.Simulate with a time step determined by an easing function. In this case the function is CircInOut.
You can come and pick my brain in our discord server if you like.
Amazingly thought out game design and really gripping to play. I would say though it's worth looking at a colour blind friendly mode (especially for players that find red and green hard to differentiate). A good tool for that is https://coolors.co/ (if you click on generate palettes and click the glasses icon it will show you what the colours look like based on type of colourblindness).
Thank you for the kind works dap005!
We are still working on the game and will give it a proper accessibility pass in the Steam version. I hope it wasn't a problem for you to play the game. Thank you for the resource. ❤️
An excellent tactical shooter! A bit like Hotline Miami.
It gives you this feeling of "it's hard but I can beat it, let's just play one last game..." 😄
Knowledge of the power-ups & enemies is also vital in order to judiciously pick the right weapons to face the next level (damn spiders), which means you get better at it the more you discover the game, and I like that!
its like crack
Amazing! Love this game
This game is so so sick